Worked for Bohemia Interactive, the creators of ARMA I-III, Vigor, and DayZ (among many other quality properties and game), on the design of the settlements, the details of settlement geography, the urban forms, and the overall urbanism of the ARMA Reforger project. I helped shape several of the urban sections as well as some shores of the war-torn world of Everon.
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"Powered by the new Enfusion engine, Arma Reforger lets you fight for supremacy over 51 km2 of incredible island terrain in an authentic Cold War setting, or create unique scenarios in real-time with the Game Master curation mode. Return to Everon, the war-driven microstate from the hit game that started it all, Arma: Cold War Assault."